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Showing posts with label INTERESTING POST. Show all posts
Showing posts with label INTERESTING POST. Show all posts
POST | When you are down,...?

POST | When you are down,...?


In a scale of 1 - 10, how many times do you play music in a week?


In a scale of 1 - 10, how many times do you play music in a week?

POST | When you are down,...?
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMOz4jccBQEzpt2-8U39b1QgM3hEdFvS4gFsOms-3IigDtcZUj0ig6gdUXDHEz-wC4YxOXDCHFWkuJb6DNEpaBY9l_pSfCaklUQ2RjH8Abb3WMSCMKbtK_AaFzRo4OpLt-b4H7eLp6zvTr/s72-c/music+picture1.jpg
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The Bitter Truth | High Heels Were Originally Made For MEN?

The Bitter Truth | High Heels Were Originally Made For MEN?


High Heels which is common among women and famous for creating the whoops walk. Heels were designed in the 1500's for male soldiers to help keep their feet in the holsters on horses.

The use of heels soon after its invention became the normal standard fashion for men in the 1500's. This trend for men continued until the French revolution then continued to bounce back in and out into modern times.

Even though the world would like to believe heels were designed and used for women, the theory simply isn't true. 

Thank goodness this mistake was corrected ... I wonder what the world would have been with men wearing heels? 

High Heels which is common among women and famous for creating the whoops walk. Heels were designed in the 1500's for male soldiers to help keep their feet in the holsters on horses.

The use of heels soon after its invention became the normal standard fashion for men in the 1500's. This trend for men continued until the French revolution then continued to bounce back in and out into modern times.

Even though the world would like to believe heels were designed and used for women, the theory simply isn't true. 

Thank goodness this mistake was corrected ... I wonder what the world would have been with men wearing heels? 
The Bitter Truth | High Heels Were Originally Made For MEN?
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12-Year-Old Boy Commits Suicide Over Parents Constant quarelling and Arguments

12-Year-Old Boy Commits Suicide Over Parents Constant quarelling and Arguments


A sad mood engulfed a village after a 12-year-old boy committed suicide by hanging himself last night.
It is said that the boy locked himself in his room after the parents argued at their house. He had earlier on complained to his friends that his dad always quarreled the mother and he was not happy about their parents’ lifestyle. According to Njoro OCPD Peter Njeru, the body of the standard six pupil was discovered by his mother, hanging from his room on Thursday night at 8pm.
Njeru explained that the mother was concerned when the boy did not show up for supper and when she went to call him she found his body dangling on a rope.
The boy is said to have left a note saying he had left his books with his class teacher but he did not offer any clear explanation as to why he decided to end his life.
The OCPD expressed concern over the rise of juvenile suicides and advised parents to open up with their children and be free to discuss issues that might be affecting them.

The body was taken to Molo District Hospital morgue.

A sad mood engulfed a village after a 12-year-old boy committed suicide by hanging himself last night.
It is said that the boy locked himself in his room after the parents argued at their house. He had earlier on complained to his friends that his dad always quarreled the mother and he was not happy about their parents’ lifestyle. According to Njoro OCPD Peter Njeru, the body of the standard six pupil was discovered by his mother, hanging from his room on Thursday night at 8pm.
Njeru explained that the mother was concerned when the boy did not show up for supper and when she went to call him she found his body dangling on a rope.
The boy is said to have left a note saying he had left his books with his class teacher but he did not offer any clear explanation as to why he decided to end his life.
The OCPD expressed concern over the rise of juvenile suicides and advised parents to open up with their children and be free to discuss issues that might be affecting them.

The body was taken to Molo District Hospital morgue.
12-Year-Old Boy Commits Suicide Over Parents Constant quarelling and Arguments
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The Wearable 3D Mouse of the Future

The Wearable 3D Mouse of the Future

Yes it is time for tablets to take over the PC industry but that doesn’t mean keyboards and mice are on their way out. While we trade clicks for swipes, there is still   a large portion of us who prefer the clickety-clack sounds of the keypad and the mouse – cordless or not.
While Microsoft has kept the keyboard part of their Surface tablet, it showed no love for the mouse. But that’s alright, this wearable 3D Mouse, Mycestro , is a (way) better alternative.
First of all, it’s a wearable UI – you strap this lightweight device on your forefinger and use it to move your on-screen cursor around. The strap is designed to not interfere with your ability to type.
The device tracks the movement of your finger in three-dimensional space. You activate the cursor to move with your thumb, by touching any part of the device .
Clicks are registered on three buttons by the side: left, middle and right. Scrolling and zooming is also done by the thumb.
Like any mobile device, this 3D mouse is chargeable via USB, and each full charge lasts a good 8 hours. The technology is enabled wirelessly by bluetooth and has a range of up to 30 feet.
You no longer need to be bound to a desk during a presentation or to have to work with a laser pointer that does not interact with your slides.
Mycestro works with most latest-generation Apple products and on any PC with an additional dongle  . Plans to incorporate it with Android devices are underway before a full-blown release, scheduled in Oct/Nov 2013. So far, it has more than 1,500 backers with pledges of up to $131,000.   
Yes it is time for tablets to take over the PC industry but that doesn’t mean keyboards and mice are on their way out. While we trade clicks for swipes, there is still   a large portion of us who prefer the clickety-clack sounds of the keypad and the mouse – cordless or not.
While Microsoft has kept the keyboard part of their Surface tablet, it showed no love for the mouse. But that’s alright, this wearable 3D Mouse, Mycestro , is a (way) better alternative.
First of all, it’s a wearable UI – you strap this lightweight device on your forefinger and use it to move your on-screen cursor around. The strap is designed to not interfere with your ability to type.
The device tracks the movement of your finger in three-dimensional space. You activate the cursor to move with your thumb, by touching any part of the device .
Clicks are registered on three buttons by the side: left, middle and right. Scrolling and zooming is also done by the thumb.
Like any mobile device, this 3D mouse is chargeable via USB, and each full charge lasts a good 8 hours. The technology is enabled wirelessly by bluetooth and has a range of up to 30 feet.
You no longer need to be bound to a desk during a presentation or to have to work with a laser pointer that does not interact with your slides.
Mycestro works with most latest-generation Apple products and on any PC with an additional dongle  . Plans to incorporate it with Android devices are underway before a full-blown release, scheduled in Oct/Nov 2013. So far, it has more than 1,500 backers with pledges of up to $131,000.   
The Wearable 3D Mouse of the Future
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Cloud Gaming | The Future in the Now

Cloud Gaming | The Future in the Now

Have you heard of cloud gaming? In this post we will look into what’s been developing in the cloud gaming arena.   Cloud Gaming uses the  latest streaming and server technology to enable everything from standard games all the way to high-end ones to run on just about any device.
With this you can release yourself from the console and take it to the cloud to game anywhere, anytime, on any device – smartphones, tablets or your normal work computer – and possibly from any game maker.


(Image Source: Fotolia )
In other words, it works something like video streaming, but with games. No more worrying about the spec requirements to run a game. No more booting of a game that takes forever to setup or customize. No more error screens after waiting forever for the installation to be completed.
Cloud Gaming lets you skip all that  and get to what is really important – the game itself. 

The Rise of Cloud Gaming

The idea of cloud gaming over the Web was first introduced to the public in the 2009 Game Developers conference. OnLive demonstrated cloud gaming by streaming the game, Crysis over the Internet from a server miles away to be played on a low-end laptop. Users can stream games available in the OnLive store using OnLive’s own client. They were off to a good start gaining the attention of testers, game developers and investors.
OnLive

(Image Source: OnLive )
In about three years later, OnLive started letting go of their employees . They can’t seem to make money from cloud gaming . They have thousands of subscribers but none of them are the paying kind since players can try out game demos on the OnLive store for 30 minutes, for free.
The company was reportedly spending $5 million a month to maintain thousands of servers that aren’t being fully utilized. At most, only 1,600 players were on it concurrently.
The company has since switched hands, and a new CEO has been elected. OnLive is now on a 12-month recovery plan but still offers a playpack of $9.99 a month for unlimited gamplay for over 200 game titles.

A Different Game Plan

Then, there is GaiKai, founded in 2008, a company which focuses more on selling their platforms to game manufacturers who wish to provide cloud gaming options to their players. The GaiKai platform is similar to how you stream netflix on your Smart TV. GaiKai allows white-label businesses with basically any manufacturer.
GaiKai
(Image Credit: PlayStation )
So if for instance, Samsung wants to have their own cloud gaming platform on their range of TVs, GaiKai will build it for them. They had a partnership with Electronic Arts and Ubisoft and was in the midst of making more mainstream games available on their platform. Then, Sony showed up and bought them . For $380 million.

Friend or Foe?

So what was the reason behind the massive buyover? Was it to actually add a new platform to their service , or to prep it for PS4 or their range of Sony smartphones? Or was it a way to stave off the competition from other tech manufacturers like LG or Samsung or even from GaiKai itself before it grows big enough to consume Sony and the rest of the traditional gaming industry?
There is a lot at risk here and Sony apparently wants to keep on top of things but we’ve yet to see them make their first big move with GaiKai.

Setting Up Cloud Gaming

With big players in the mix, why hasn’t cloud gaming taken over the world? Well, like all great ideas, there are still a lot of creases to iron out. Here’s a brief walkthrough of the problems companies who are investing in cloud gaming are facing:

The Cost

For gamers to be able to play everywhere, any time, cloud gaming service providers have to invest in getting the server technology (more on that later) to ensure smooth gameplay . This is why companies like OnLive provided three options: rent, purchase or subscribe, from $5 to $50 fees to game on the Cloud. The costs is only for the gaming experience, you need to bring your own Internet connection.


(Image Source: CiiNOW )
You need a minimum of 2Mbps (or the standard recommended speed of 5Mbps ) for smooth gaming because with Cloud Gaming, you will be burning up about 1.3GB in an hour . Good luck asking the rest of the household to stop watching online videos while you slay monsters.

Lack of Players

New gaming platforms face a big problem that is pretty much out of their hands. When it comes to online games, players like to interact or compete with other players . Since cloud gaming is still relatively new and players already have their list of favorite games (and consoles) to burn the midnight oil for, if cloud gaming services cannot give them the option to play top-tier games, the crowds won’t come.

Change

It’s a change in a massive scale where the rules of how things work change . If cloud gaming takes over, there will be no more game stores since you need not pick up physical copies of your games anymore. The actual gaming experience itself will also probably change because instead of being able to invest in your gaming machine, gameplay must now depend more on your Internet connection and the servers hosting these games.

Latency And Hardware

Latency is the response you get from a game event that you send over the Web. For a fast-paced game like in the Multiplayer Online Battle Arena (MOBA) or First Player Shooter (FPS) genre, it will require you to have a latency of at least 350 milliseconds and below. Otherwise, there goes your in-game performance. When it comes to latency issues, two companies are working to get game performance in tip-top shape.

Faster Gameplay

CiiNOW is working on improving game response and lowering latency rates . So far, they are claiming that their network latency is 27% faster than GaiKai and 17% faster than the XBox 360. This means that you get better response times in your gaming environment when you play on the CiiNOW platform.

(Image Source: CiiNOW )

Hardware Performance

With Nvidia, the latency issue is considered a small one . The standard Xbox performance has around 150 – 200 milliseconds of latency. With cloud gaming, a tweak in the hardware department can easily bring the numbers down to 60 miliseconds.
Hence, Nvidia’s focus is more towards server technology, which they call Nvidia Grid. It features Hardware Virtualization: using a software called the Nvidia VGX Hypervisor , the physical graphic card can actually create and run a virtual graphic card within it.
With this technology, the Grid has the equivalent power of 720 XBox 360′s put together, running at only a fifth of the power. If you think thats a lot of firepower, you’d be right. GaiKai is working hand-in-hand with Nvidia to redefine cloud gaming.

Conclusion

Will Cloud Gaming be able to redeem itself? The prospects are bright and it will probably be a welcome boost to the gaming industry by making gaming affordable and more accessible to more players. When it will arrive is another matter. In the meantime, we’ll have to make due with buying new gaming consoles and chucking out the old ones.
Have you heard of cloud gaming? In this post we will look into what’s been developing in the cloud gaming arena.   Cloud Gaming uses the  latest streaming and server technology to enable everything from standard games all the way to high-end ones to run on just about any device.
With this you can release yourself from the console and take it to the cloud to game anywhere, anytime, on any device – smartphones, tablets or your normal work computer – and possibly from any game maker.


(Image Source: Fotolia )
In other words, it works something like video streaming, but with games. No more worrying about the spec requirements to run a game. No more booting of a game that takes forever to setup or customize. No more error screens after waiting forever for the installation to be completed.
Cloud Gaming lets you skip all that  and get to what is really important – the game itself. 

The Rise of Cloud Gaming

The idea of cloud gaming over the Web was first introduced to the public in the 2009 Game Developers conference. OnLive demonstrated cloud gaming by streaming the game, Crysis over the Internet from a server miles away to be played on a low-end laptop. Users can stream games available in the OnLive store using OnLive’s own client. They were off to a good start gaining the attention of testers, game developers and investors.
OnLive

(Image Source: OnLive )
In about three years later, OnLive started letting go of their employees . They can’t seem to make money from cloud gaming . They have thousands of subscribers but none of them are the paying kind since players can try out game demos on the OnLive store for 30 minutes, for free.
The company was reportedly spending $5 million a month to maintain thousands of servers that aren’t being fully utilized. At most, only 1,600 players were on it concurrently.
The company has since switched hands, and a new CEO has been elected. OnLive is now on a 12-month recovery plan but still offers a playpack of $9.99 a month for unlimited gamplay for over 200 game titles.

A Different Game Plan

Then, there is GaiKai, founded in 2008, a company which focuses more on selling their platforms to game manufacturers who wish to provide cloud gaming options to their players. The GaiKai platform is similar to how you stream netflix on your Smart TV. GaiKai allows white-label businesses with basically any manufacturer.
GaiKai
(Image Credit: PlayStation )
So if for instance, Samsung wants to have their own cloud gaming platform on their range of TVs, GaiKai will build it for them. They had a partnership with Electronic Arts and Ubisoft and was in the midst of making more mainstream games available on their platform. Then, Sony showed up and bought them . For $380 million.

Friend or Foe?

So what was the reason behind the massive buyover? Was it to actually add a new platform to their service , or to prep it for PS4 or their range of Sony smartphones? Or was it a way to stave off the competition from other tech manufacturers like LG or Samsung or even from GaiKai itself before it grows big enough to consume Sony and the rest of the traditional gaming industry?
There is a lot at risk here and Sony apparently wants to keep on top of things but we’ve yet to see them make their first big move with GaiKai.

Setting Up Cloud Gaming

With big players in the mix, why hasn’t cloud gaming taken over the world? Well, like all great ideas, there are still a lot of creases to iron out. Here’s a brief walkthrough of the problems companies who are investing in cloud gaming are facing:

The Cost

For gamers to be able to play everywhere, any time, cloud gaming service providers have to invest in getting the server technology (more on that later) to ensure smooth gameplay . This is why companies like OnLive provided three options: rent, purchase or subscribe, from $5 to $50 fees to game on the Cloud. The costs is only for the gaming experience, you need to bring your own Internet connection.


(Image Source: CiiNOW )
You need a minimum of 2Mbps (or the standard recommended speed of 5Mbps ) for smooth gaming because with Cloud Gaming, you will be burning up about 1.3GB in an hour . Good luck asking the rest of the household to stop watching online videos while you slay monsters.

Lack of Players

New gaming platforms face a big problem that is pretty much out of their hands. When it comes to online games, players like to interact or compete with other players . Since cloud gaming is still relatively new and players already have their list of favorite games (and consoles) to burn the midnight oil for, if cloud gaming services cannot give them the option to play top-tier games, the crowds won’t come.

Change

It’s a change in a massive scale where the rules of how things work change . If cloud gaming takes over, there will be no more game stores since you need not pick up physical copies of your games anymore. The actual gaming experience itself will also probably change because instead of being able to invest in your gaming machine, gameplay must now depend more on your Internet connection and the servers hosting these games.

Latency And Hardware

Latency is the response you get from a game event that you send over the Web. For a fast-paced game like in the Multiplayer Online Battle Arena (MOBA) or First Player Shooter (FPS) genre, it will require you to have a latency of at least 350 milliseconds and below. Otherwise, there goes your in-game performance. When it comes to latency issues, two companies are working to get game performance in tip-top shape.

Faster Gameplay

CiiNOW is working on improving game response and lowering latency rates . So far, they are claiming that their network latency is 27% faster than GaiKai and 17% faster than the XBox 360. This means that you get better response times in your gaming environment when you play on the CiiNOW platform.

(Image Source: CiiNOW )

Hardware Performance

With Nvidia, the latency issue is considered a small one . The standard Xbox performance has around 150 – 200 milliseconds of latency. With cloud gaming, a tweak in the hardware department can easily bring the numbers down to 60 miliseconds.
Hence, Nvidia’s focus is more towards server technology, which they call Nvidia Grid. It features Hardware Virtualization: using a software called the Nvidia VGX Hypervisor , the physical graphic card can actually create and run a virtual graphic card within it.
With this technology, the Grid has the equivalent power of 720 XBox 360′s put together, running at only a fifth of the power. If you think thats a lot of firepower, you’d be right. GaiKai is working hand-in-hand with Nvidia to redefine cloud gaming.

Conclusion

Will Cloud Gaming be able to redeem itself? The prospects are bright and it will probably be a welcome boost to the gaming industry by making gaming affordable and more accessible to more players. When it will arrive is another matter. In the meantime, we’ll have to make due with buying new gaming consoles and chucking out the old ones.
Cloud Gaming | The Future in the Now
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2 Lions Brought Nairobi Traffic To A Halt

2 Lions Brought Nairobi Traffic To A Halt

It was during the morning commute on the the edge of the Nairobi National Park that two young males appeared on the side of the road and strolled out in front of cars and trucks for a roll-around.
The African lions’ antics caused tail backs as they found the busy road the perfect place to rub themselves in buffalo faeces,



Two lions brought rush-hour traffic to a standstill in Nairobi, Kenya when they decided to have a lie down in the middle the street.

Well for me; this is why I love Africa! Don't know about you? what do you think?
share our posts with your friends to get reactions.
 


It was during the morning commute on the the edge of the Nairobi National Park that two young males appeared on the side of the road and strolled out in front of cars and trucks for a roll-around.
The African lions’ antics caused tail backs as they found the busy road the perfect place to rub themselves in buffalo faeces,



Two lions brought rush-hour traffic to a standstill in Nairobi, Kenya when they decided to have a lie down in the middle the street.

Well for me; this is why I love Africa! Don't know about you? what do you think?
share our posts with your friends to get reactions.
 


2 Lions Brought Nairobi Traffic To A Halt
View detail
 
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